Game Design
Memories
Water holds memories. Water connects everything.
Memories is about losing childhood memories, having them be washed away by time but holding on to them as hard as you can. It is an exploration of Unreal Engine 5, megascans, and level design.
Click here to view Memories full project page
TrainQuest
The fun is off the rails!
TrainQuest became an engaging and turn-based AR card game. The game puts the two players as the driver or the saboteur, with the driver trying to improve the customer experience (happiness) while the saboteur is trying to destroy it. The game's goal is for the driver to get as much happiness value from the customer as possible at the end of the game, while the saboteur aims to reduce the customer's happiness as much as possible.
Click here to view TrainQuest full project page
Develop at Ubisoft
Designing the Chemical Engineer Character
The Develop at Ubisoft mentorship aims to attract and develop emerging talent who identify as a woman, transgender, non-binary, and/or Two-Spirit. In this program I worked over the course of months to develop a new character for the Ubisoft game Watch Dogs: Legion. I created a character profession class that fit in world and had unique abilities, providing a fresh way to take on the game.
Click here to view my final design document
The View from the Top
The View from the Top is a serious game about the cycle of anxiety. It is a single level platformer that demonstrates how anxiety is a circle that cannot be broken out of. It was created as my fourth year thesis project for my Honours Bachelor of Arts in Multimedia at McMaster University.
Click here to view The View From the Top's full project page
Game Modding
The Knights Radiant BG3 Mod is a mod for the game Baldur's Gate 3, created using their modding toolkit and based off the book series Stormlight Archive by Brandon Sanderson. The mod is currently under production.
Click here to view the Knights Radiant project page